Criss-, Cross- and Serpetine-realming

One of the biggest issues the Return of Reckoning project has been facing is reconciling with the fact that the majority of the population prefer playing on the winning side. In an open world PvP game with two – seldom evenly matched – fighting realms this mindset manifests itself in people logging off their characters on the losing side to participate in victories (and pertaining rewards) of the winning side. The fact that this behaviour is harmful to the stability of the server has been recognised from the very beginning by both devs and players and soon measures to prevent this from happening will be added to the game.

I seem to have misplaced my Photoshop skillz...

I seem to have misplaced my Photoshop skillz…

How and why? Join me in finding out.

As long as you don’t have a phobia of walls of text… →


Return to WAR

I’ve been glancing at my blog bookmark for a while now, contemplating dusting off the old rune carver. Over the past few years the need to chisel something down has always been counterbalanced by the shame of completely abandoning the blog and the fact that I simply don’t have anything constructive or fun to say. You see, I only blog about subjects that I find enthralling and exciting – subjects that I believe could sustain those feelings for quite some time. Subjects that could keep me actively blogging as opposed to tweeting a few tweets here and there. Warhammer Online made me feel like that. And you wouldn’t be reading these lines unless Warhammer Online awakened those feelings again.

Behold Return of Reckoning, a project aiming to revive and improve the long-dead Warhammer Online. And by my beard, it seems to be well on its way.

T1 Slayer on Return to Reckoning

The reincarnated drunken ball of fury himself!

Endulge me you jaded old bastards →

Rerouting all power to the shields has never been this easy

Recently a game called FTL: Faster Than Light came out. I decided beforehand that I don’t like it. I don’t particularly enjoy roguelike games, so it was a given that I wouldn’t like this one. So what if it has a space theme to it and is basically a simulation of captaining a space ship? Oh I was wrong…

Faster Than Light

Image lifted off Steam cause my craptop spazzes out when I printscreen.

Don’t beam me up Scotty, I’m in the shitter. →

Why I will fall in love with Guild Wars 2

There was a GW2 beta event going on last weekend. Unfortunately I haven’t been invited yet (not that I would be able to participate much) so I’m stuck with sneaking peeks at the official ArenaNet stream. The more I see of GW2 the more I’m convinced it’s a love affair in the making. Let me tell you why.

Screenshot of Charr from Guild Wars 2.

Reusing old content because I’m lazy. And want to avoid being sued. There.

It’s not that long. Ok, I lied. →

EVO Weekend


This weekend is EVO weekend! Rejoice, for probably the biggest fighting games event in the history of mankind is going down this weekend right before your mortal eyes! You can watch it here (I think).

Here’s something to help you get HYPE:

(And yes, I know that wasn’t EVO).

Virtual gold makes the world go round

Real Money Auction House

Image property of

Unless you’ve been living under a rock you probably know that Blizzard’s long-awaited best-seller Diablo 3 features a real money auction house, which was implemented recently after a delay of a few weeks. You might not think that a real money AH is a big deal, I’m here to convince you otherwise.

Look, shiny loot! →