It’s no secret that Warhammer Online is in a big rut at the moment. The most important link the community had with the devs, Andy Belford, left Mythic and Carrie seems to have given over the reins of WAR development to James Casey. Big changes the community is rightfully sceptical of. Any game development discussion seems to have slowed down and patches are being worked on very slowly (the patching speed never was lightning fast to start with). It’s as if Mythic isn’t quite sure where and how to begin setting the game up on its legs again, after the recent changes, the population drop and with most of the staff being shuffled to help with SWToR (it’s not a secret, Bioware). So here’s my contribution. A short countdown or a list of items Mythic should be working on, the ones with the highest priority on the top. Yay, a countdown! Continue reading
I mean it. I complained about opting out here and about premade scenarios here. And now Mythic announced some changes coming in 1.4 and they include matchmaking for scenarios and an improved opt out system. The opt out system being implemented is exactly the same as the one I suggest, not taking any credit here of course. And while the matchmaking system sounds kind of dodgy (based on your performance, not straight renown rank sounds like it could be exploited a bit), it’s really something sorely needed. Especially because of the huge gap we’ll see between new RR100 and sub RR40 people when the RvR packs hit.
Good going Mythic. Now don’t disappoint me with balancing the new gear. It looks dangerously imbalanced (4k TotD crits and 2k Martyr’s Blessing crits?)
I’ve played my first revamped city siege yesterday and I just thought I’d give a bit of a feedback:
My impression is that in general, it’s a very good patch. It adds a ton of new, mostly needed, features. The City Sieges are fun as hell IF you are lucky:
As I’m writing this, the news has just gone up for the NA version of the game, that 1.3.5 is arriving on their servers tomorrow. As the working day is long over across the ocean, GOA doesn’t have anything yet. Hopefully this means that European players can get our hands on the changes tomorrow.
Overall, it seems that spirits are high. The level of optimism (or should I say concealed hope, no one want’s to get burned) is high and can really be felt. WAR blogs are sprouting all around the web, posts on various forums seem to have gotten less gloomy and people are really trying to discuss what WAR needs to do now, to be as successful as it was hoped for pre-launch. That’s how I perceive the current situation anyway. Or maybe it’s just because I recently read an interview MMOGamer have done with Carrie Gouskos. Her optimism is really contagious, but at the same time she shows a great amount of level-headedness, it’s really hard not to trust her. An interesting read in any case. And here’s to hoping EU gets the patch tomorrow and it turns out to be great.
Update: As predicted, 1.3.5 will be applied to EU servers tomorrow, on May the twentieth.
Also, the patch notes have been updated before it went live. They mention a new mount, that can be bought with RvR currency. Werit has some info on it. And apparently some potions were added that can be bought in LotD with scarabs. They aren’t mentioned in the patch notes so maybe they aren’t going live, we’ll see. Gaar has more on that.
Oh and I almost forgot, players outside their tier’s level will no longer be rewarded for zone locks. Take that you T1 afkers!
In case you haven’t heard yet, Mythic has now decided that bombing is getting out of hand. Was about time, check out the change here.
As I haven’t been on the test server myself, here’s a picture of what to expect:
Picture courtesy of Arisechicken. Head over there if you want to see more.
Have a wonderful weekend.