As you might be aware, I recently reactivated my WAR account with the two-week subscription for returning players. While I felt quite an urge to play for the first two days, it quickly dissipated and I ended up playing LoL or DA2 instead of WAR. It’s true that I only had the opportunity to play for a week or so, since I didn’t have internet access for the other half of the subscription time due to a modem blowing up, but even so I probably only managed to clock in eight or so hours of playtime. Most of which was spent playing my Blackguard alt.
What little time I spent on my many T4 characters felt extremely tiresome and dull. In one word; meh. I was disappointed by how little has changed and the fact that the act of simply logging in no longer felt exciting. Instead of seeing endless possibilities of slaughtering many twisted men, their horses and whole households (or assisting in doing so) I just saw endless possibilities in getting farmed in scenarios, ganked in ORvR and lagging out in keep siege zerging. T4 had nothing to offer to me, which I was partly responsible for.
I didn’t see the point of searching for a group of people to play with just for the duration of my “test drive”. And although I had several nice people invite me to join them, I simply didn’t feel comfortable with finding my way into a circle of nice people, only to leave them a week later because of the game being a disappointment (which may well have happened). T4 in WAR seems to only be enjoyable in a group environment and I may have shot myself in the foot by not joining one, but I honestly didn’t expect my feelings about the game to change this much.
In the past I was fine with running solo. I did that for about half of my time spent in WAR, and I enjoyed it. It got tedious after a while, to which the solution was finding a group or taking a break, but even while in a good guild or coming back from a break, I could enjoy solo PvP without a problem. Things have changed.
I seem to have gotten fed up with being farmed simply for not being in a premade group. I can’t even believe the words I’m writing right now. The concept of a premade being better than a random group has always been perfectly understandable to me. And it still is, but I guess I am at a point where I’m confident enough in my own abilities to realise when I’m playing to my full potential and acknowledge situations where losing isn’t my fault. The feeling of doing my best and getting farmed like I was playing without a keyboard, is the most infuriating feeling in the world to me. I guess this is exactly why I can’t stand playing scenarios in WAR, where the chances of having a PuG vs PuG scenario is about one in five games (even a premade vs PuG on our side isn’t enjoyable).
Then there’s ORvR, which I only attempted with my Slayer. Since he’s sort of useless in keep sieges without a group, I spent most of my time running around trying to pick off stragglers. I didn’t have much success in the fun department because, much like with scenarios, you’ll only find an even fight in perhaps one out of ten cases. Other times you’ll get ran over by groups of enemies, have your enemy be ran over by a group of allies, fight someone who outranks you by far (even at RR78) or someone you outrank by a several armor tiers. Perhaps LoL has spoiled me in offering PvP with instant gratification, but I’m not prepared to spend most of my time looking for fights that I actually have a chance of winning.
Playing my BG alt was perhaps the most fun, even though I mostly played scenarios and got demolished in T2 ORvR (she’s only level 12 or so). But with that being said, I strongly doubt I’d be able to play an alt for a prolonged period of time, because the bracket changes (which I’ve ranted about lots) still infuriate me. With them lower tiers went from an ordered bracket system, with brackets being clearly defined and spanning a set number of career ranks (abilities, gear, career and renown masteries to go with them), to something resembling T4, in that the power range of available opponents is baffling. You no longer only face opponents you have a chance of defeating and because of that you are doomed to either search and selectively fight opponents you can beat (an impossible task in WAR) or suffer getting farmed.
On the subject of getting farmed, for those not familiar with the feeling (WAR players will be), it’s when you’re getting beaten with no hope of fighting back. Nothing you can do will help you win because the odds are stacked heavily against you. I used to be ok with this. I used to think that getting beaten by someone that’s using only one ability is fine, because he has progressed further into the game than you have.
Now I’m strongly against it. Any game that’s looking to provide a competitive environment for its players should strive to pit evenly matched opponents against one another. That’s when both sides have the most fun, that’s when they learn the most about the game and that’s the environment that cultivates fair competition. WAR doesn’t do any of that.
You may argue I haven’t given WAR enough of a chance. That I haven’t tried searching for a nice group to play with, because as we all know it’s a team game, right? But to that I have to say the following; the sheer fact that I rather sat in a 30 minute queue in LoL than play WAR (I could have played it while sitting in the queue), tells me that I’m not really brimming with excitement to play it. In addition, I feel like I’ve given the game enough chances in the past two years.
At the end of the day, it doesn’t matter if it’s you or if it’s me. What matter is that one of us has changed and we can no longer get along. Not the way things are now. I fear we have seen the last of each other for a long time. Godspeed Warhammer: Age of Reckoning.