My last camping of the corpse of a generic dragon ended with Qunari deciding to purge the city. You can imagine that was bad news for Kirkwall, but luckily there was me and my ragged band of companions, ready to save the day. After a short cut scene where the Qunari were quite rudely showering us with spears, we find ourselves outside their compound with the city on fire and the hairless stoics slaughtering anything in sight. I can’t say I hesitated before charging into them.
I feel like Dragon Age 2 should come with some popcorn, because it’s not as much a game as it is an interactive 3D novel. Which would be fine and all, but the problem is that one of the things a good novel needs is a good story, which DA2 simply doesn’t have.
Ok I’m exaggerating. There’s a lot of game in there, but the reason I say there isn’t is because the gameplay is bland and missing those key ingredients that make an RPG an RPG. Man, I’ve started ranting already. I hope to leave some ranting for my final post in the series so for now, let’s go corpse camp some dragons (or Qunari more appropriately).
No new posts for an extended period, again!? Am I new at this?
Well, no, but that doesn’t mean I’m any less lazy. I’ve spent my free time this weekend and Monday watching Dreamhack streams (keeping up with three different competitions can be quite time demanding) and then on Tuesday I was just LoLing around. Which isn’t exactly recommended when you have a backlog of Dragon Age 2 gameplay to blog about and are notorious for sporadic posting!
Ah well, it’s not the first or the last time this has happened. So I wouldn’t be keeping my hopes up of this ever changing. In other news, apparently the four people who voted on the new blog design are split on the matter (50/50), which leaves me wondering why I asked for an opinion anyway. Well, you’re stuck with this theme now because I’m lazy and won’t go changing it back. If you don’t like it, maybe you should have voted on it, eh?
Am I bitchy today or what, it must be that time of the month. Or maybe it’s the heat. Anyway, Dragon Age 2!
When I last wrote about my exploits in Dragon Age 2 I just completed my trip to the Deep Roads and Porcupine Hawke was now asked to finally deal with the Qunari in the city, who have been loitering around ever since I can remember. But apparently they’ve only recently become a problem, so of course I am called on to solve the mess. Even though I have no desire to do so.
Oh well, what can you do. A greedy mercenary’s gotta do what a greedy mercenary’s gotta do.
The poll results shows that people generally don’t care what I write about, as long as do it. Ok then, here’s today’s contribution: Phasellizzle boom shackalack volutpizzle that’s the shizzle. Go to hizzle semper adipiscing lorizzle. Da bomb pizzle est. Nulla sapien i’m in the shizzle, pot nizzle, accumsizzle shizzlin dizzle, fermentizzle quis, pede. Izzle nec sure. Etizzle i saw beyonces tizzles and my pizzle went crizzle ornare ante. Maurizzle justo. Vestibulizzle boofron get down get down nibh go to hizzle commodo. Pizzle fo shizzle you son of a bizzle sizzle my shizz, consectetizzle owned elit. Sizzle dang bizzle. Quisque mi fo, funky fresh izzle, shizzlin dizzle a, eleifend a, gangsta. *
I’m beginning to wonder if Dragon Age 2 is the sort of game I should be writing diary posts on. I get the feeling that the writeups aren’t very exciting or entertaining, perhaps because of my general inability to write, which I can do nothing about, or because the game simply isn’t as exciting as exceptional games usually are. Which does imply that Dragon Age 2 isn’t an exceptional game, but I’m sure you got a whiff of that before you read this. Because I don’t want to act on a feeling and abandon writing about DA2 (I probably will finish playing it) and then find out that the series weren’t that bad, there will be a poll below this paragraph. Please vote on it, but not before reading the rest of this post as it will help you decide. I’ll provide virtual hugs for anyone who votes.Continue reading
I finished my last post with a rant after I completed the tutorial section of the game. I was expecting things to only go uphill from then on (wait, isn’t uphill worse than downhill?). As it turns out, bad things can get worse. But fear not, there’s always a solution. Read on to find out the extent of today’s whining.
On day five Mortal Online showed me a side of it I haven’t seen before. I thought I had the game world all figured out, the way the noobie villages are strung along the coast, how they’re relatively close together and the way they are each a little world of their own enclosed in a valley, situated on a mountain top or nestled between the sea and the plains. I was disappointed by what seemed to be a small game world. The different ecosystems you’d expect to see in the game were all relatively close together and never spanned over a large area. I thought that in my mind I mapped almost half of the game world just by visiting all those villages. I had no idea how wrong I was.
If I were to give this post an alternate title, it would have to be “Failing epically”. In my last diary entry I decided to spend some time getting enough money to buy some armor, because adventuring turned out to be a hard thing to do while dressed in rags. I ended one-upping the rags and adventuring naked. Curious to find out how this epic fail came to be? Then read on…
After a massive hiatus I have returned to my Mortal Online trial. The reason I took a break in the first place was the server being unstable and kicking me off more times than I managed to died (true). The server got fixed a few days later, but I was in the process of formatting and reinstalling two of my PCs, after which I needed to redownload and reinstall the client. And then, I have to be honest, I didn’t feel like playing MO. I felt like loling around in LoL or playing The Witcher, but not like playing MO. But through sheer force of will (I kept telling myself the game gets better) I went back. And I really had fun. I have no idea why I didn’t want to go back in the first place.