Corpse Camping the Dragon – Going Deep

The poll results shows that people generally don’t care what I write about, as long as do it. Ok then, here’s today’s contribution:  Phasellizzle boom shackalack volutpizzle that’s the shizzle. Go to hizzle semper adipiscing lorizzle. Da bomb pizzle est. Nulla sapien i’m in the shizzle, pot nizzle, accumsizzle shizzlin dizzle, fermentizzle quis, pede. Izzle nec sure. Etizzle i saw beyonces tizzles and my pizzle went crizzle ornare ante. Maurizzle justo. Vestibulizzle boofron get down get down nibh go to hizzle commodo. Pizzle fo shizzle you son of a bizzle sizzle my shizz, consectetizzle owned elit. Sizzle dang bizzle. Quisque mi fo, funky fresh izzle, shizzlin dizzle a, eleifend a, gangsta. *

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Corpse Camping the Dragon – Let Me Roleplay!

I’m beginning to wonder if Dragon Age 2 is the sort of game I should be writing diary posts on. I get the feeling that the writeups aren’t very exciting or entertaining, perhaps because of my general inability to write, which I can do nothing about, or because the game simply isn’t as exciting as exceptional games usually are. Which does imply that Dragon Age 2 isn’t an exceptional game, but I’m sure you got a whiff of that before you read this. Because I don’t want to act on a feeling and abandon writing about DA2 (I probably will finish playing it) and then find out that the series weren’t that bad, there will be a poll below this paragraph. Please vote on it, but not before reading the rest of this post as it will help you decide. I’ll provide virtual hugs for anyone who votes.

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Corpse Camping the Dragon – We Built This City On Rock

I finished my last post with a rant after I completed the tutorial section of the game. I was expecting things to only go uphill from then on (wait, isn’t uphill worse than downhill?). As it turns out, bad things can get worse. But fear not, there’s always a solution. Read on to find out the extent of today’s whining.

Dwarf quest conversation.

Yes, I'm sure they will be reasonable. People you want to kill generally are.

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Corpse Camping the Dragon – The Beginning

I’ve finally picked up Dragon Age Deux and I’ll be attempting to write a series of entries that will be a cross between diary entries, a let’s play, an opinionate and mindless ranting. Originally I wasn’t planning on playing the game after I saw what BioWare did with the franchise, but a brilliant idea hatched in my brain and I just had to give it a go. I’ve talked about my inability to roleplay a bad guy (or my general inability to roleplay) in an RPG, and it’s something that really irks me. If I ever want to see anything besides the “good guy” path in a game I have to arduously and consciously remind myself at every fork in the narrative road to not simply go down the one that seems the best to me. I’m sure you can imagine that takes away from the game and hinders immersion. But in Dragon Age Deux, in a game that I didn’t think was a proper RPG in the first place, I decided to attempt to roleplay a complete asshat. It doesn’t matter if I have to stay conscientious and am unable to fully immerse myself, because I wouldn’t want to do that in the first place, right? In any case, here’s my first encounter with the game.

Class selection screen.

I like big swords and I cannot lie...

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Acutely Mortal – Day 5

On day five Mortal Online showed me a side of it I haven’t seen before. I thought I had the game world all figured out, the way the noobie villages are strung along the coast, how they’re relatively close together and the way they are each a little world of their own enclosed in a valley, situated on a mountain top or nestled between the sea and the plains. I was disappointed by what seemed to be a small game world. The different ecosystems you’d expect to see in the game were all relatively close together and never spanned over a large area. I thought that in my mind I mapped almost half of the game world just by visiting all those villages. I had no idea how wrong I was.

A dead pig rolling downhill.

This is a dead pig rolling downhill. The ragdoll physics in this game are very good.

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Acutely Mortal – Day 4

If I were to give this post an alternate title, it would have to be “Failing epically”. In my last diary entry I decided to spend some time getting enough money to buy some armor, because adventuring turned out to be a hard thing to do while dressed in rags. I ended one-upping the rags and adventuring naked. Curious to find out how this epic fail came to be? Then read on…

A skirmish

A skirmish outside Fabernum.

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Acutely Mortal – Day 3

After a massive hiatus I have returned to my Mortal Online trial. The reason I took a break in the first place was the server being unstable and kicking me off more times than I managed to died (true). The server got fixed a few days later, but I was in the process of formatting and reinstalling two of my PCs, after which I needed to redownload and reinstall the client. And then, I have to be honest, I didn’t feel like playing MO. I felt like loling around in LoL or playing The Witcher, but not like playing MO. But through sheer force of will (I kept telling myself the game gets better) I went back. And I really had fun. I have no idea why I didn’t want to go back in the first place.

Brawl area closed in Fabernum

Bummer...

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Acutely Mortal – Day 1

Mortal Online has recently announced a 14-day trial offer. I followed the game during it’s development and even tested it in the beta, but got turned off by its inaccessibility (and probably by the multitude of other games). I decided to give this sandbox MMO another go and I’ll be trying to keep a regular diary of my exploits. Here is the first installment of what could alternatively be titled “Running, running and more running”. Continue reading